Hans Leidekker : server: Add requests to set and retrieve default dacl.
by Alexandre Julliard 21 Apr '09
by Alexandre Julliard 21 Apr '09
21 Apr '09
1
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Hans Leidekker : ntdll: Implement NtQuery/SetInformationToken( TokenDefaultDacl).
by Alexandre Julliard 21 Apr '09
by Alexandre Julliard 21 Apr '09
21 Apr '09
1
0
21 Apr '09
1
0
1
0
1
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Henri Verbeet : wined3d: Pass a struct wined3d_shader_src_param to pshader_gen_input_modifier_line( ).
by Alexandre Julliard 21 Apr '09
by Alexandre Julliard 21 Apr '09
21 Apr '09
1
0
Henri Verbeet : wined3d: Explicitly pass the source modifier to shader_glsl_gen_modifier().
by Alexandre Julliard 21 Apr '09
by Alexandre Julliard 21 Apr '09
21 Apr '09
1
0
Henri Verbeet : wined3d: Store the source swizzle in struct wined3d_shader_src_param.
by Alexandre Julliard 21 Apr '09
by Alexandre Julliard 21 Apr '09
21 Apr '09
1
0
Henri Verbeet : wined3d: Add a separate function for converting swizzles to strings.
by Alexandre Julliard 21 Apr '09
by Alexandre Julliard 21 Apr '09
21 Apr '09
1
0
Henri Verbeet : wined3d: Pass a struct wined3d_shader_src_param to shader_glsl_get_swizzle().
by Alexandre Julliard 21 Apr '09
by Alexandre Julliard 21 Apr '09
21 Apr '09
1
0