Alexandre Julliard : gdi32: Move the whole DC restoring functionality into set_dc_state, and rename it to restore_dc_state.
by Alexandre Julliard 08 Apr '09
by Alexandre Julliard 08 Apr '09
08 Apr '09
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Alexandre Julliard : gdi32: Completely implement SaveDC in the driver, having it call save_dc_state if necessary.
by Alexandre Julliard 08 Apr '09
by Alexandre Julliard 08 Apr '09
08 Apr '09
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Alexandre Julliard : gdi32: Allow the visible region to be zero since this is the case for metafiles.
by Alexandre Julliard 08 Apr '09
by Alexandre Julliard 08 Apr '09
08 Apr '09
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Alexandre Julliard : gdi32: Completely implement RestoreDC in the driver, having it call restore_dc_state if necessary.
by Alexandre Julliard 08 Apr '09
by Alexandre Julliard 08 Apr '09
08 Apr '09
1
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Alexandre Julliard : gdi32: Fix SetEnhMetaFileBits last error handling.
by Alexandre Julliard 08 Apr '09
by Alexandre Julliard 08 Apr '09
08 Apr '09
1
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Stefan Dösinger : d3d8, d3d9: Don' t rely on the wined3d buffer type.
by Alexandre Julliard 08 Apr '09
by Alexandre Julliard 08 Apr '09
08 Apr '09
1
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Nicolas Le Cam : shell32/tests: Fix wrong comment and update test accordingly.
by Alexandre Julliard 07 Apr '09
by Alexandre Julliard 07 Apr '09
07 Apr '09
1
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Henri Verbeet : wined3d: Explicitly pass register type and index to shader_is_scalar().
by Alexandre Julliard 07 Apr '09
by Alexandre Julliard 07 Apr '09
07 Apr '09
1
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Henri Verbeet : wined3d: Store the register type in struct wined3d_shader_dst_param.
by Alexandre Julliard 07 Apr '09
by Alexandre Julliard 07 Apr '09
07 Apr '09
1
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07 Apr '09
1
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