Henri Verbeet : wined3d: Remove the "declaration" parameter to IWineD3DDeviceImpl_CreateVertexShader().
by Alexandre Julliard 28 May '09
by Alexandre Julliard 28 May '09
28 May '09
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Stefan Dösinger : wined3d: Store the compile args in the compile context, not the shader.
by Alexandre Julliard 28 May '09
by Alexandre Julliard 28 May '09
28 May '09
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28 May '09
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Michael Stefaniuc : notepad: Use the ARRAY_SIZE() macro if we already have it.
by Alexandre Julliard 28 May '09
by Alexandre Julliard 28 May '09
28 May '09
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Dmitry Timoshkov : winex11.drv: Avoid a crash if not in a desktop mode.
by Alexandre Julliard 28 May '09
by Alexandre Julliard 28 May '09
28 May '09
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Henri Verbeet : wined3d: Use the output signature to setup SM4 vertex shader output semantics.
by Alexandre Julliard 28 May '09
by Alexandre Julliard 28 May '09
28 May '09
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Henri Verbeet : wined3d: Match the d3d10 name for WINED3DDECLUSAGE_POSITION .
by Alexandre Julliard 28 May '09
by Alexandre Julliard 28 May '09
28 May '09
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28 May '09
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Aric Stewart : advapi: Correct buffer length in LookupAccountNameW.
by Alexandre Julliard 28 May '09
by Alexandre Julliard 28 May '09
28 May '09
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