Henri Verbeet : wined3d: Don' t respecify compressed textures in surface_upload_data().
by Alexandre Julliard 03 Aug '09
by Alexandre Julliard 03 Aug '09
03 Aug '09
1
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Henri Verbeet : wined3d: Rename WineD3DContext to struct wined3d_context.
by Alexandre Julliard 03 Aug '09
by Alexandre Julliard 03 Aug '09
03 Aug '09
1
0
Henri Verbeet : wined3d: Don' t use the GL texture flags to determine if a format is a depth stencil in CheckDepthStencilCapability ().
by Alexandre Julliard 03 Aug '09
by Alexandre Julliard 03 Aug '09
03 Aug '09
1
0
Henri Verbeet : wined3d: Use the context' s current render target the get the swapchain drawable size.
by Alexandre Julliard 03 Aug '09
by Alexandre Julliard 03 Aug '09
03 Aug '09
1
0
Henri Verbeet : wined3d: Handle destruction of a context' s current render target.
by Alexandre Julliard 03 Aug '09
by Alexandre Julliard 03 Aug '09
03 Aug '09
1
0
Ken Thomases : ntdll: For Darwin/Mac OS X, use legacy getdirentries if 64-bit inodes enabled.
by Alexandre Julliard 03 Aug '09
by Alexandre Julliard 03 Aug '09
03 Aug '09
1
0
Roderick Colenbrander : winex11: Fix XRender_GetSrcAreaStretch compile bug for when XRender isn't around.
by Alexandre Julliard 03 Aug '09
by Alexandre Julliard 03 Aug '09
03 Aug '09
1
0
Roderick Colenbrander : wgl: Fix usage of non-GLX visual in glXCreateContext.
by Alexandre Julliard 03 Aug '09
by Alexandre Julliard 03 Aug '09
03 Aug '09
1
0
Jacek Caban : urlmon: Use one wininet internet handle for all connections.
by Alexandre Julliard 03 Aug '09
by Alexandre Julliard 03 Aug '09
03 Aug '09
1
0
03 Aug '09
1
0