11 Aug '09
1
0
Marcus Meissner : winemenubuilder: Check for NULL allocation (Coverity).
by Alexandre Julliard 11 Aug '09
by Alexandre Julliard 11 Aug '09
11 Aug '09
1
0
Henri Verbeet : wined3d: Make the "temporary" shader_reg_maps member a bitmap.
by Alexandre Julliard 11 Aug '09
by Alexandre Julliard 11 Aug '09
11 Aug '09
1
0
Henri Verbeet : wined3d: Make the "texcoord" shader_reg_maps member a bitmap.
by Alexandre Julliard 11 Aug '09
by Alexandre Julliard 11 Aug '09
11 Aug '09
1
0
Henri Verbeet : wined3d: Fix the type of the shader_reg_maps bitfields.
by Alexandre Julliard 11 Aug '09
by Alexandre Julliard 11 Aug '09
11 Aug '09
1
0
Henri Verbeet : wined3d: Correctly check for luminance bumpmap parameters in shader_generate_glsl_declarations ().
by Alexandre Julliard 11 Aug '09
by Alexandre Julliard 11 Aug '09
11 Aug '09
1
0
Henri Verbeet : wined3d: Handle GetData() on event queries that aren' t started yet.
by Alexandre Julliard 11 Aug '09
by Alexandre Julliard 11 Aug '09
11 Aug '09
1
0
1
0
11 Aug '09
1
0
1
0