Henri Verbeet : wined3d: Rename IWineD3DDevice::SetIndices() to IWineD3DDevice::SetIndexBuffer().
by Alexandre Julliard 25 Sep '09
by Alexandre Julliard 25 Sep '09
25 Sep '09
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Henri Verbeet : wined3d: Move common shader fields to IWineD3DBaseShaderClass.
by Alexandre Julliard 25 Sep '09
by Alexandre Julliard 25 Sep '09
25 Sep '09
1
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Henri Verbeet : wined3d: Remove SetFunction() from the public shader interface.
by Alexandre Julliard 25 Sep '09
by Alexandre Julliard 25 Sep '09
25 Sep '09
1
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Henri Verbeet : wined3d: Move some common shader functions to the IWineD3DBaseShader interface.
by Alexandre Julliard 25 Sep '09
by Alexandre Julliard 25 Sep '09
25 Sep '09
1
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Henri Verbeet : d3d8: Set the vertex declaration' s shader handle in vertexdeclaration_init().
by Alexandre Julliard 25 Sep '09
by Alexandre Julliard 25 Sep '09
25 Sep '09
1
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Alexandre Julliard : comctl32/tests: Use UDM_GET/SETPOS instead of UDM_GET/ SETPOS32 for compatibility with old versions.
by Alexandre Julliard 25 Sep '09
by Alexandre Julliard 25 Sep '09
25 Sep '09
1
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Alexandre Julliard : comctl32/tests: Fix some rebar tests on older comctl32 versions.
by Alexandre Julliard 25 Sep '09
by Alexandre Julliard 25 Sep '09
25 Sep '09
1
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Hans Leidekker : wininet: Add some URL cache tests and make them pass.
by Alexandre Julliard 25 Sep '09
by Alexandre Julliard 25 Sep '09
25 Sep '09
1
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Hans Leidekker : wininet: Consistently set last error before testing it.
by Alexandre Julliard 25 Sep '09
by Alexandre Julliard 25 Sep '09
25 Sep '09
1
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Hans Leidekker : wininet: Try harder to find a unique cache file name.
by Alexandre Julliard 25 Sep '09
by Alexandre Julliard 25 Sep '09
25 Sep '09
1
0