24 Sep '09
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Alexandre Julliard : sti: StiCreateInstance doesn' t need its own implementation.
by Alexandre Julliard 24 Sep '09
by Alexandre Julliard 24 Sep '09
24 Sep '09
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24 Sep '09
1
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24 Sep '09
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Henri Verbeet : wined3d: Don' t free D3D pixel shaders until the wined3d pixel shader is destroyed.
by Alexandre Julliard 24 Sep '09
by Alexandre Julliard 24 Sep '09
24 Sep '09
1
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Henri Verbeet : d3d8: Add a separate function for pixel shader initialization.
by Alexandre Julliard 24 Sep '09
by Alexandre Julliard 24 Sep '09
24 Sep '09
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