Alexandre Julliard : oleaut32: Use the appropriate PSFactoryBuffer guid when registering interfaces.
by Alexandre Julliard 23 Sep '09
by Alexandre Julliard 23 Sep '09
23 Sep '09
1
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Alexandre Julliard : ntdll: Remap EXCEPTION_EXECUTE_FAULT only after the internal handlers have been run .
by Alexandre Julliard 23 Sep '09
by Alexandre Julliard 23 Sep '09
23 Sep '09
1
0
23 Sep '09
1
0
Stefan Dösinger : wined3d: Don' t mark SFLAG_INTEXTURE up to date with fbo stretchrect.
by Alexandre Julliard 23 Sep '09
by Alexandre Julliard 23 Sep '09
23 Sep '09
1
0
Stefan Dösinger : wined3d: Create a separate function for deleting GL textures.
by Alexandre Julliard 23 Sep '09
by Alexandre Julliard 23 Sep '09
23 Sep '09
1
0
1
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Stefan Dösinger : wined3d: Track GL texture states in a separate structure.
by Alexandre Julliard 23 Sep '09
by Alexandre Julliard 23 Sep '09
23 Sep '09
1
0
Henri Verbeet : wined3d: Cleanup after wglMakeCurrent() failures in context_set_current().
by Alexandre Julliard 23 Sep '09
by Alexandre Julliard 23 Sep '09
23 Sep '09
1
0
23 Sep '09
1
0
Henri Verbeet : wined3d: Don' t create a depthstencil renderbuffer if ARB_framebuffer_object is supported .
by Alexandre Julliard 23 Sep '09
by Alexandre Julliard 23 Sep '09
23 Sep '09
1
0