28 Jan '10
1
0
Henri Verbeet : wined3d: Make sure all contexts are finished drawing before calling SwapBuffers().
by Alexandre Julliard 28 Jan '10
by Alexandre Julliard 28 Jan '10
28 Jan '10
1
0
Henri Verbeet : wined3d: Use correct texture stage limits in a couple of places.
by Alexandre Julliard 28 Jan '10
by Alexandre Julliard 28 Jan '10
28 Jan '10
1
0
Marcus Meissner : winhttp: On NULL request, skip the other tests (Coverity) .
by Alexandre Julliard 28 Jan '10
by Alexandre Julliard 28 Jan '10
28 Jan '10
1
0
28 Jan '10
1
0
28 Jan '10
1
0
Hans Leidekker : msi: Don' t evaluate the condition table when there are overrides.
by Alexandre Julliard 27 Jan '10
by Alexandre Julliard 27 Jan '10
27 Jan '10
1
0
1
0
Nikolay Sivov : xmllite/tests: Fix node type names array, indices are sparse.
by Alexandre Julliard 27 Jan '10
by Alexandre Julliard 27 Jan '10
27 Jan '10
1
0
Michael Stefaniuc : comdlg32: Use IS_INTRESOURCE instead of HIWORD to check a resource.
by Alexandre Julliard 27 Jan '10
by Alexandre Julliard 27 Jan '10
27 Jan '10
1
0