Alexander Morozov : crypt32: Add a stub enveloped message implementation.
by Alexandre Julliard 01 Dec '10
by Alexandre Julliard 01 Dec '10
01 Dec '10
1
0
Henri Verbeet : wined3d: Move the PrivateData structure to resource.c.
by Alexandre Julliard 01 Dec '10
by Alexandre Julliard 01 Dec '10
01 Dec '10
1
0
Henri Verbeet : wined3d: Pass an IWineD3DDeviceImpl pointer to shader_update_float_vertex_constants ().
by Alexandre Julliard 01 Dec '10
by Alexandre Julliard 01 Dec '10
01 Dec '10
1
0
Henri Verbeet : wined3d: Pass an IWineD3DDeviceImpl pointer to shader_update_float_pixel_constants( ).
by Alexandre Julliard 01 Dec '10
by Alexandre Julliard 01 Dec '10
01 Dec '10
1
0
Henri Verbeet : wined3d: Pass an IWineD3DDeviceImpl pointer to shader_alloc_private().
by Alexandre Julliard 01 Dec '10
by Alexandre Julliard 01 Dec '10
01 Dec '10
1
0
Henri Verbeet : wined3d: Pass an IWineD3DDeviceImpl pointer to shader_free_private().
by Alexandre Julliard 01 Dec '10
by Alexandre Julliard 01 Dec '10
01 Dec '10
1
0
Adam Martinson : msxml3/domdoc: Add a ref to the schema cache in copy_properties().
by Alexandre Julliard 01 Dec '10
by Alexandre Julliard 01 Dec '10
01 Dec '10
1
0
01 Dec '10
1
0
01 Dec '10
1
0