02 Feb '10
1
0
Alexandre Julliard : server: Allow changing a thread affinity before it is initialized.
by Alexandre Julliard 02 Feb '10
by Alexandre Julliard 02 Feb '10
02 Feb '10
1
0
Alexandre Julliard : server: Set the initial thread affinity from the process.
by Alexandre Julliard 02 Feb '10
by Alexandre Julliard 02 Feb '10
02 Feb '10
1
0
02 Feb '10
1
0
Stefan Dösinger : wined3d: Implement dynamic buffers with GL_ARB_map_buffer_range.
by Alexandre Julliard 02 Feb '10
by Alexandre Julliard 02 Feb '10
02 Feb '10
1
0
1
0
Stefan Dösinger : d3d9: Move the vertex buffer alignment test into buffer.c.
by Alexandre Julliard 02 Feb '10
by Alexandre Julliard 02 Feb '10
02 Feb '10
1
0
1
0
Henri Verbeet : wined3d: Dump ARB program shaders on compile failure.
by Alexandre Julliard 02 Feb '10
by Alexandre Julliard 02 Feb '10
02 Feb '10
1
0
Henri Verbeet : wined3d: TRACE IWineD3DDeviceImpl_CreateSurface() parameters.
by Alexandre Julliard 02 Feb '10
by Alexandre Julliard 02 Feb '10
02 Feb '10
1
0