1
0
28 Jul '10
1
0
Dmitry Timoshkov : gdi32: Make sure that all the glyph metrics are transformed before caching them.
by Alexandre Julliard 28 Jul '10
by Alexandre Julliard 28 Jul '10
28 Jul '10
1
0
28 Jul '10
1
0
Maarten Lankhorst : quartz: Accept tiny discontinuities in video renderer without printing out an error .
by Alexandre Julliard 28 Jul '10
by Alexandre Julliard 28 Jul '10
28 Jul '10
1
0
Maarten Lankhorst : quartz: Make it possible to just override IMediaSeeking ::GetCurrentPosition.
by Alexandre Julliard 28 Jul '10
by Alexandre Julliard 28 Jul '10
28 Jul '10
1
0
28 Jul '10
1
0
Henri Verbeet : wined3d: Check for unread registers in a more logical way in handle_ps3_input().
by Alexandre Julliard 28 Jul '10
by Alexandre Julliard 28 Jul '10
28 Jul '10
1
0
Henri Verbeet : wined3d: Properly take both input and output masks into account in handle_ps3_input ().
by Alexandre Julliard 28 Jul '10
by Alexandre Julliard 28 Jul '10
28 Jul '10
1
0
Henri Verbeet : wined3d: Invalid NP2 fixup info is an internal error.
by Alexandre Julliard 28 Jul '10
by Alexandre Julliard 28 Jul '10
28 Jul '10
1
0