Henri Verbeet : ddraw: Use a less offensive handle table implementation for stateblocks.
by Alexandre Julliard 30 Jul '10
by Alexandre Julliard 30 Jul '10
30 Jul '10
1
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Henri Verbeet : ddraw: Use a less offensive handle table implementation for surfaces.
by Alexandre Julliard 30 Jul '10
by Alexandre Julliard 30 Jul '10
30 Jul '10
1
0
30 Jul '10
1
0
Henri Verbeet : wined3d: Move the draw buffer array to the context.
by Alexandre Julliard 30 Jul '10
by Alexandre Julliard 30 Jul '10
30 Jul '10
1
0
Henri Verbeet : wined3d: Add support for ARB_texture_compression_rgtc.
by Alexandre Julliard 30 Jul '10
by Alexandre Julliard 30 Jul '10
30 Jul '10
1
0
Henri Verbeet : d3d9/tests: Read from the appropriate pixels in test_constant_clamp_vs().
by Alexandre Julliard 30 Jul '10
by Alexandre Julliard 30 Jul '10
30 Jul '10
1
0
Octavian Voicu : mmdevapi/tests: Prevent crash when GetMixFormat fails.
by Alexandre Julliard 30 Jul '10
by Alexandre Julliard 30 Jul '10
30 Jul '10
1
0
Stefan Dösinger : wined3d: The ARB loop unroller' s iteration is unsigned.
by Alexandre Julliard 30 Jul '10
by Alexandre Julliard 30 Jul '10
30 Jul '10
1
0
Stefan Dösinger : wined3d: The flag parameter in shader_hw_sample is a WORD.
by Alexandre Julliard 30 Jul '10
by Alexandre Julliard 30 Jul '10
30 Jul '10
1
0
Alexandre Julliard : winex11: Fix the positioning of some graphics primitives on mirrored contexts.
by Alexandre Julliard 30 Jul '10
by Alexandre Julliard 30 Jul '10
30 Jul '10
1
0