24 Sep '10
1
0
Mariusz Pluciński : gameux: IGameStatistics:: GetMaxStatsPerCategory implementation.
by Alexandre Julliard 24 Sep '10
by Alexandre Julliard 24 Sep '10
24 Sep '10
1
0
24 Sep '10
1
0
Misha Koshelev : d3dx9_36: Implement ID3DXMesh_Lock/ UnlockVertexBuffer and ID3DXMesh_Lock/UnlockIndexBuffer.
by Alexandre Julliard 24 Sep '10
by Alexandre Julliard 24 Sep '10
24 Sep '10
1
0
1
0
Alexandre Julliard : user32: Fix initial computation of client area in WM_NCCALCSIZE for RTL windows.
by Alexandre Julliard 24 Sep '10
by Alexandre Julliard 24 Sep '10
24 Sep '10
1
0
Alexandre Julliard : user32: Use screen coordinates for hittest checking to handle RTL windows correctly .
by Alexandre Julliard 24 Sep '10
by Alexandre Julliard 24 Sep '10
24 Sep '10
1
0
Alexandre Julliard : user32: Fix the window positions when moving a child window for a RTL window.
by Alexandre Julliard 24 Sep '10
by Alexandre Julliard 24 Sep '10
24 Sep '10
1
0
Alexandre Julliard : user32: Set the default process layout based on the file description in the version resource .
by Alexandre Julliard 24 Sep '10
by Alexandre Julliard 24 Sep '10
24 Sep '10
1
0
Alexandre Julliard : version: Don't bother importing lz32, all the functions are in kernel32.
by Alexandre Julliard 24 Sep '10
by Alexandre Julliard 24 Sep '10
24 Sep '10
1
0