07 Sep '10
1
0
1
0
07 Sep '10
1
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07 Sep '10
1
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Thomas Mullaly : urlmon: Implemented IUriBuilder_{Get/Set}SchemeName.
by Alexandre Julliard 07 Sep '10
by Alexandre Julliard 07 Sep '10
07 Sep '10
1
0
07 Sep '10
1
0
Henri Verbeet : wined3d: Avoid a memcpy() in IWineD3DImpl_FillGLCaps().
by Alexandre Julliard 07 Sep '10
by Alexandre Julliard 07 Sep '10
07 Sep '10
1
0
1
0
Henri Verbeet : wined3d: Getting the current vertex shader should never fail.
by Alexandre Julliard 07 Sep '10
by Alexandre Julliard 07 Sep '10
07 Sep '10
1
0
Henri Verbeet : wined3d: Getting the current pixel shader should never fail .
by Alexandre Julliard 07 Sep '10
by Alexandre Julliard 07 Sep '10
07 Sep '10
1
0