Jörg Höhle : winmm: GetDeviceID only considers a single name per entry.
by Alexandre Julliard 03 Sep '10
by Alexandre Julliard 03 Sep '10
03 Sep '10
1
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Jörg Höhle : winmm: Implement MCIERR_DUPLICATE_ALIAS and MCIERR_DEVICE_OPEN.
by Alexandre Julliard 03 Sep '10
by Alexandre Julliard 03 Sep '10
03 Sep '10
1
0
Henri Verbeet : wined3d: Do not preload buffers while under the GL lock in process_vertices_strided ().
by Alexandre Julliard 03 Sep '10
by Alexandre Julliard 03 Sep '10
03 Sep '10
1
0
03 Sep '10
1
0
Henri Verbeet : wined3d: Add a handler for WINED3DRS_SRGBWRITEENABLE to the atifs fragment pipe.
by Alexandre Julliard 03 Sep '10
by Alexandre Julliard 03 Sep '10
03 Sep '10
1
0
Henri Verbeet : ddraw: Handle D3DRENDERSTATE_TEXTUREHANDLE and D3DRENDERSTATE_TEXTUREMAPBLEND in d3d7 .
by Alexandre Julliard 03 Sep '10
by Alexandre Julliard 03 Sep '10
03 Sep '10
1
0
03 Sep '10
1
0
Nikolay Sivov : msxml3: Fix invalid parameter handling for IXMLDOMElement:: getElementsByTagName().
by Alexandre Julliard 03 Sep '10
by Alexandre Julliard 03 Sep '10
03 Sep '10
1
0
Nikolay Sivov : msxml3: Implement IXMLDOMNamedNodeMap::getQualifiedItem().
by Alexandre Julliard 03 Sep '10
by Alexandre Julliard 03 Sep '10
03 Sep '10
1
0
Alexandre Goujon : msxml3/tests: Be more verbose when get_text fails.
by Alexandre Julliard 03 Sep '10
by Alexandre Julliard 03 Sep '10
03 Sep '10
1
0