26 Oct '11
1
0
Henri Verbeet : wined3d: Get rid of the device parameter to context_setup_target().
by Alexandre Julliard 26 Oct '11
by Alexandre Julliard 26 Oct '11
26 Oct '11
1
0
Henri Verbeet : wined3d: Move the ARB shader program constant handling to the backend where it belongs .
by Alexandre Julliard 26 Oct '11
by Alexandre Julliard 26 Oct '11
26 Oct '11
1
0
Alex Henrie : kernel32: Output message to stderr in current Unix codepage.
by Alexandre Julliard 26 Oct '11
by Alexandre Julliard 26 Oct '11
26 Oct '11
1
0
1
0
26 Oct '11
1
0
Matteo Bruni : wined3d: Enable SM4 support in the GLSL shader backend when possible.
by Alexandre Julliard 26 Oct '11
by Alexandre Julliard 26 Oct '11
26 Oct '11
1
0
Matteo Bruni : dxgi: Refuse to create a D3D10 wined3d device if it is not supported by the GPU.
by Alexandre Julliard 26 Oct '11
by Alexandre Julliard 26 Oct '11
26 Oct '11
1
0
Matteo Bruni : wined3d: Refuse to create a shader unsupported by the backend.
by Alexandre Julliard 26 Oct '11
by Alexandre Julliard 26 Oct '11
26 Oct '11
1
0
Alexandre Julliard : gdi32/tests: Add tests for path open/closed states.
by Alexandre Julliard 26 Oct '11
by Alexandre Julliard 26 Oct '11
26 Oct '11
1
0