18 Oct '11
1
0
Alexandre Julliard : gdi32: Return the correct error code when selecting objects in a metafile.
by Alexandre Julliard 18 Oct '11
by Alexandre Julliard 18 Oct '11
18 Oct '11
1
0
Aric Stewart : usp10: Break out get_cluster_size and use it to correct ScriptStringGetLogicalWidths for clusters .
by Alexandre Julliard 18 Oct '11
by Alexandre Julliard 18 Oct '11
18 Oct '11
1
0
Aric Stewart : usp10: Handle advance for multi-glyph clusters correctly.
by Alexandre Julliard 18 Oct '11
by Alexandre Julliard 18 Oct '11
18 Oct '11
1
0
Henri Verbeet : wined3d: Keep surfaces in sysmem if they' re both already there in wined3d_surface_blt().
by Alexandre Julliard 18 Oct '11
by Alexandre Julliard 18 Oct '11
18 Oct '11
1
0
Henri Verbeet : wined3d: Mark default pool surfaces lost when they' re unloaded.
by Alexandre Julliard 18 Oct '11
by Alexandre Julliard 18 Oct '11
18 Oct '11
1
0
Henri Verbeet : ddraw: Destroy the swapchain in ddraw_destroy() if it still exists.
by Alexandre Julliard 18 Oct '11
by Alexandre Julliard 18 Oct '11
18 Oct '11
1
0
Henri Verbeet : wined3d: Make the device parameter to invalidate_active_texture() const.
by Alexandre Julliard 18 Oct '11
by Alexandre Julliard 18 Oct '11
18 Oct '11
1
0
Henri Verbeet : wined3d: Make the device parameter to is_display_mode_supported() const.
by Alexandre Julliard 18 Oct '11
by Alexandre Julliard 18 Oct '11
18 Oct '11
1
0
Andrew Talbot : winex11.drv: Mark some fall-throughs in switch statements.
by Alexandre Julliard 18 Oct '11
by Alexandre Julliard 18 Oct '11
18 Oct '11
1
0