Henri Verbeet : wined3d: Merge device_unload_resource() and reset_unload_resources().
by Alexandre Julliard 28 Feb '11
by Alexandre Julliard 28 Feb '11
28 Feb '11
1
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Henri Verbeet : wined3d: Remove IWineD3DResource::UnLoad() from the public interface.
by Alexandre Julliard 28 Feb '11
by Alexandre Julliard 28 Feb '11
28 Feb '11
1
0
Rico Schüller : d3dcompiler: Fix SystemValueType for pixelshader output signature.
by Alexandre Julliard 28 Feb '11
by Alexandre Julliard 28 Feb '11
28 Feb '11
1
0
Rico Schüller : d3dcompiler/tests: Add reflection ps output desc test.
by Alexandre Julliard 28 Feb '11
by Alexandre Julliard 28 Feb '11
28 Feb '11
1
0
Rico Schüller : d3dcompiler: Reorder section parsing to reflect the order from the shader blob.
by Alexandre Julliard 28 Feb '11
by Alexandre Julliard 28 Feb '11
28 Feb '11
1
0
28 Feb '11
1
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Alexandre Julliard : server: Work around Mac OS not being able to set global breakpoint flags.
by Alexandre Julliard 28 Feb '11
by Alexandre Julliard 28 Feb '11
28 Feb '11
1
0
Gerald Pfeifer : wpp: Add explicit casts when mixing unsigned and signed integers.
by Alexandre Julliard 28 Feb '11
by Alexandre Julliard 28 Feb '11
28 Feb '11
1
0
28 Feb '11
1
0
28 Feb '11
1
0