Dylan Smith : d3dxof: Avoid overflowing temp buffers for large tokens.
by Alexandre Julliard 21 Apr '11
by Alexandre Julliard 21 Apr '11
21 Apr '11
1
0
Rico Schüller : d3dx9: Implement ID3DXBaseEffect:: GetParameterElement().
by Alexandre Julliard 21 Apr '11
by Alexandre Julliard 21 Apr '11
21 Apr '11
1
0
21 Apr '11
1
0
Henri Verbeet : ddraw: Add a separate function for surface cleanup.
by Alexandre Julliard 21 Apr '11
by Alexandre Julliard 21 Apr '11
21 Apr '11
1
0
Henri Verbeet : ddraw: Release the wined3d surface first in ddraw_surface_destroy().
by Alexandre Julliard 21 Apr '11
by Alexandre Julliard 21 Apr '11
21 Apr '11
1
0
Henri Verbeet : ddraw: Destroy the ddraw surface after the wined3d surface is destroyed.
by Alexandre Julliard 21 Apr '11
by Alexandre Julliard 21 Apr '11
21 Apr '11
1
0
Henri Verbeet : ddraw: Destroy the ddraw surface after the wined3d texture is destroyed.
by Alexandre Julliard 21 Apr '11
by Alexandre Julliard 21 Apr '11
21 Apr '11
1
0
Nicolas Le Cam : dxdiagn/tests: Initialize a variable and reduce its scope (valgrind).
by Alexandre Julliard 21 Apr '11
by Alexandre Julliard 21 Apr '11
21 Apr '11
1
0
Vincent Povirk : windowscodecs: Handle broken TIFF files without a RowsPerStrip tag.
by Alexandre Julliard 21 Apr '11
by Alexandre Julliard 21 Apr '11
21 Apr '11
1
0
Alexandre Julliard : server: Also return the previous cursor position in the set_cursor request.
by Alexandre Julliard 21 Apr '11
by Alexandre Julliard 21 Apr '11
21 Apr '11
1
0