Michael Stefaniuc : d3d9: COM cleanup for the IDirect3DQuery9 iface.
by Alexandre Julliard 12 Apr '11
by Alexandre Julliard 12 Apr '11
12 Apr '11
1
0
Michael Stefaniuc : d3d9: COM cleanup for the IDirect3DStateBlock9 iface.
by Alexandre Julliard 12 Apr '11
by Alexandre Julliard 12 Apr '11
12 Apr '11
1
0
Michael Stefaniuc : d3d9: COM cleanup for the IDirect3DCubeTexture9 iface.
by Alexandre Julliard 12 Apr '11
by Alexandre Julliard 12 Apr '11
12 Apr '11
1
0
12 Apr '11
1
0
Henri Verbeet : wined3d: Flush after accessing the front buffer in surface_blt_fbo().
by Alexandre Julliard 12 Apr '11
by Alexandre Julliard 12 Apr '11
12 Apr '11
1
0
Henri Verbeet : wined3d: Flush after accessing the front buffer in flush_to_framebuffer_drawpixels( ).
by Alexandre Julliard 12 Apr '11
by Alexandre Julliard 12 Apr '11
12 Apr '11
1
0
Henri Verbeet : d3d8: Get rid of the implicit swapchain refcounting hacks.
by Alexandre Julliard 12 Apr '11
by Alexandre Julliard 12 Apr '11
12 Apr '11
1
0
Henri Verbeet : d3d9: Get rid of the implicit swapchain refcounting hacks.
by Alexandre Julliard 12 Apr '11
by Alexandre Julliard 12 Apr '11
12 Apr '11
1
0
1
0
Eric Pouech : dbghelp: For codeview/ bprel symbols force the register to be EBP, other CPUs should use regrel symbol instead of bprel.
by Alexandre Julliard 12 Apr '11
by Alexandre Julliard 12 Apr '11
12 Apr '11
1
0