06 Jun '11
1
0
Henri Verbeet : wined3d: Rename IWineD3DDeviceImpl_MarkStateDirty() to device_invalidate_state().
by Alexandre Julliard 06 Jun '11
by Alexandre Julliard 06 Jun '11
06 Jun '11
1
0
Henri Verbeet : wined3d: Rename Context_MarkStateDirty() to context_invalidate_state().
by Alexandre Julliard 06 Jun '11
by Alexandre Julliard 06 Jun '11
06 Jun '11
1
0
Henri Verbeet : d3d8: Just return the resource type in IDirect3DResource8:: GetType() implementations.
by Alexandre Julliard 06 Jun '11
by Alexandre Julliard 06 Jun '11
06 Jun '11
1
0
03 Jun '11
1
0
1
0
Jacek Caban : urlmon: Avoid accessing an uninitialized variable (valgrind).
by Alexandre Julliard 03 Jun '11
by Alexandre Julliard 03 Jun '11
03 Jun '11
1
0
Jacek Caban : urlmon: Avoid accessing an uninitialized variable (valgrind).
by Alexandre Julliard 03 Jun '11
by Alexandre Julliard 03 Jun '11
03 Jun '11
1
0
03 Jun '11
1
0
Vincent Povirk : ole32: Avoid opening source storage in IStorage::CopyTo.
by Alexandre Julliard 03 Jun '11
by Alexandre Julliard 03 Jun '11
03 Jun '11
1
0