Michael Stefaniuc : d3d8: COM cleanup for the IDirect3DVertexBuffer8 iface.
by Alexandre Julliard 08 Jul '11
by Alexandre Julliard 08 Jul '11
08 Jul '11
1
0
Michael Stefaniuc : ddraw: COM cleanup for the IDirect3DExecuteBuffer iface .
by Alexandre Julliard 08 Jul '11
by Alexandre Julliard 08 Jul '11
08 Jul '11
1
0
Michael Stefaniuc : ddraw: Use unsafe_impl_from_IDirect3DExecuteBuffer for an app provided iface.
by Alexandre Julliard 08 Jul '11
by Alexandre Julliard 08 Jul '11
08 Jul '11
1
0
Alexandre Julliard : winex11: Pass a generic PHYSDEV to all graphics entry points.
by Alexandre Julliard 08 Jul '11
by Alexandre Julliard 08 Jul '11
08 Jul '11
1
0
Alexandre Julliard : winex11: Use the HDC from the gdi_physdev structure.
by Alexandre Julliard 08 Jul '11
by Alexandre Julliard 08 Jul '11
08 Jul '11
1
0
Henri Verbeet : wined3d: Make the rt parameter to surface_set_compatible_renderbuffer() const.
by Alexandre Julliard 08 Jul '11
by Alexandre Julliard 08 Jul '11
08 Jul '11
1
0
Henri Verbeet : wined3d: Make the surface parameter to surface_translate_drawable_coords() const.
by Alexandre Julliard 08 Jul '11
by Alexandre Julliard 08 Jul '11
08 Jul '11
1
0
Henri Verbeet : wined3d: Make the surface parameter to surface_upload_data( ) const.
by Alexandre Julliard 08 Jul '11
by Alexandre Julliard 08 Jul '11
08 Jul '11
1
0
Henri Verbeet : wined3d: Make the src_surface parameter to draw_textured_quad() const.
by Alexandre Julliard 08 Jul '11
by Alexandre Julliard 08 Jul '11
08 Jul '11
1
0
Henri Verbeet : wined3d: Make the surface parameter to d3dfmt_get_conv() const.
by Alexandre Julliard 08 Jul '11
by Alexandre Julliard 08 Jul '11
08 Jul '11
1
0