Henri Verbeet : wined3d: Rename "flag" to "location" in surface_load_location().
by Alexandre Julliard 06 Jul '11
by Alexandre Julliard 06 Jul '11
06 Jul '11
1
0
Henri Verbeet : wined3d: Explicitly pass device and state to gen_ffp_frag_op().
by Alexandre Julliard 06 Jul '11
by Alexandre Julliard 06 Jul '11
06 Jul '11
1
0
Henri Verbeet : wined3d: Remove the unused currentPatch field from struct wined3d_device.
by Alexandre Julliard 06 Jul '11
by Alexandre Julliard 06 Jul '11
06 Jul '11
1
0
Henri Verbeet : wined3d: Pass a state pointer instead of a device pointer to device_get_draw_rect() .
by Alexandre Julliard 06 Jul '11
by Alexandre Julliard 06 Jul '11
06 Jul '11
1
0
Detlef Riekenberg : include: Add definitions and declarations for SRW lock.
by Alexandre Julliard 06 Jul '11
by Alexandre Julliard 06 Jul '11
06 Jul '11
1
0
Lucas Fialho Zawacki : include: Corrected the value of the DIEDFL_ATTACHEDONLY flag.
by Alexandre Julliard 06 Jul '11
by Alexandre Julliard 06 Jul '11
06 Jul '11
1
0
06 Jul '11
1
0
06 Jul '11
1
0
Andrew Nguyen : dinput/tests: Add tests for IDirectInput::GetDeviceStatus.
by Alexandre Julliard 06 Jul '11
by Alexandre Julliard 06 Jul '11
06 Jul '11
1
0
Andrew Nguyen : dinput: Extract the DirectInput instance creation and initialization in DirectInputCreateEx to separate functions .
by Alexandre Julliard 06 Jul '11
by Alexandre Julliard 06 Jul '11
06 Jul '11
1
0