Alexandre Julliard : advapi32/tests: Skip some tests if EnumServicesStatusExA is missing.
by Alexandre Julliard 25 Aug '11
by Alexandre Julliard 25 Aug '11
25 Aug '11
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25 Aug '11
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25 Aug '11
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Matteo Bruni : wined3d: Make context_acquire() unconditional in a bunch of places.
by Alexandre Julliard 25 Aug '11
by Alexandre Julliard 25 Aug '11
25 Aug '11
1
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Matteo Bruni : wined3d: Pass around the context instead of gl_info.
by Alexandre Julliard 25 Aug '11
by Alexandre Julliard 25 Aug '11
25 Aug '11
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Henri Verbeet : wined3d: Bind the system framebuffer based on the actual location in context_apply_fbo_state ().
by Alexandre Julliard 25 Aug '11
by Alexandre Julliard 25 Aug '11
25 Aug '11
1
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Henri Verbeet : wined3d: Pass a gl_info pointer to select_shader_backend().
by Alexandre Julliard 25 Aug '11
by Alexandre Julliard 25 Aug '11
25 Aug '11
1
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Henri Verbeet : wined3d: Pass a gl_info pointer to select_fragment_implementation().
by Alexandre Julliard 25 Aug '11
by Alexandre Julliard 25 Aug '11
25 Aug '11
1
0