1
0
Jacek Caban : vbscipt: Added IActiveScript::GetScriptState implementation.
by Alexandre Julliard 31 Aug '11
by Alexandre Julliard 31 Aug '11
31 Aug '11
1
0
Michael Mc Donnell : d3dx9: Use 0 instead of D3DLOCK_DISCARD in OptimizeInPlace.
by Alexandre Julliard 31 Aug '11
by Alexandre Julliard 31 Aug '11
31 Aug '11
1
0
Michael Mc Donnell : d3dx9: Use 0 instead of D3DLOCK_DISCARD in load_skin_mesh_from_xof.
by Alexandre Julliard 31 Aug '11
by Alexandre Julliard 31 Aug '11
31 Aug '11
1
0
Michael Mc Donnell : d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXLoadMeshFromXInMemory.
by Alexandre Julliard 31 Aug '11
by Alexandre Julliard 31 Aug '11
31 Aug '11
1
0
Michael Mc Donnell : d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXCreateSphere.
by Alexandre Julliard 31 Aug '11
by Alexandre Julliard 31 Aug '11
31 Aug '11
1
0
31 Aug '11
1
0
Henri Verbeet : ddraw: Get rid of the surface implementation switching code .
by Alexandre Julliard 31 Aug '11
by Alexandre Julliard 31 Aug '11
31 Aug '11
1
0
Henri Verbeet : ddraw: Get rid of the ImplType fields in IDirectDrawImpl and IDirectDrawSurfaceImpl .
by Alexandre Julliard 31 Aug '11
by Alexandre Julliard 31 Aug '11
31 Aug '11
1
0
Henri Verbeet : wined3d: Make the device parameter to wined3d_device_get_stream_source() const.
by Alexandre Julliard 31 Aug '11
by Alexandre Julliard 31 Aug '11
31 Aug '11
1
0