Alexandre Julliard : winex11: Don' t return an alpha channel for DIBs read from the screen.
by Alexandre Julliard 10 Oct '12
by Alexandre Julliard 10 Oct '12
10 Oct '12
1
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Andrew Eikum : vbscript: Undefined variables resolve as EMPTY without Option Explicit.
by Alexandre Julliard 10 Oct '12
by Alexandre Julliard 10 Oct '12
10 Oct '12
1
0
10 Oct '12
1
0
Jacek Caban : vbscript: Fixed tests on some non-English configs (without '. ' as decimal point).
by Alexandre Julliard 10 Oct '12
by Alexandre Julliard 10 Oct '12
10 Oct '12
1
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Henri Verbeet : wined3d: Implement WINED3DSIH_BREAKP in the GLSL shader backend.
by Alexandre Julliard 10 Oct '12
by Alexandre Julliard 10 Oct '12
10 Oct '12
1
0
Henri Verbeet : wined3d: Implement WINED3DSIH_DIV in the GLSL shader backend.
by Alexandre Julliard 10 Oct '12
by Alexandre Julliard 10 Oct '12
10 Oct '12
1
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Henri Verbeet : wined3d: Implement WINED3DSIH_IADD in the GLSL shader backend.
by Alexandre Julliard 10 Oct '12
by Alexandre Julliard 10 Oct '12
10 Oct '12
1
0
Henri Verbeet : wined3d: Implement SM4 loops in the GLSL shader backend.
by Alexandre Julliard 10 Oct '12
by Alexandre Julliard 10 Oct '12
10 Oct '12
1
0
Henri Verbeet : wined3d: Implement SM4 WINED3DSIH_SINCOS in the GLSL shader backend.
by Alexandre Julliard 10 Oct '12
by Alexandre Julliard 10 Oct '12
10 Oct '12
1
0
Marcus Meissner : server: Removed duplicate close of acceptfd (Coverity).
by Alexandre Julliard 10 Oct '12
by Alexandre Julliard 10 Oct '12
10 Oct '12
1
0