Piotr Caban : msvcp71: Added basic_string functions that work on iterators.
by Alexandre Julliard 08 Oct '12
by Alexandre Julliard 08 Oct '12
08 Oct '12
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08 Oct '12
1
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Dmitry Timoshkov : gdiplus: Detect broken GdipMeasureCharacterRanges behaviour before performing the font height scaling test .
by Alexandre Julliard 08 Oct '12
by Alexandre Julliard 08 Oct '12
08 Oct '12
1
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Dmitry Timoshkov : gdiplus: Workaround missing support for true floating point regions in Wine gdiplus by using a scaling world transform .
by Alexandre Julliard 08 Oct '12
by Alexandre Julliard 08 Oct '12
08 Oct '12
1
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Dmitry Timoshkov : gdiplus: Stop adding 1/ 6 of EM height to the created font height.
by Alexandre Julliard 08 Oct '12
by Alexandre Julliard 08 Oct '12
08 Oct '12
1
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Henri Verbeet : d3d10: Handle rasterizer state in d3d10_effect_object_apply ().
by Alexandre Julliard 08 Oct '12
by Alexandre Julliard 08 Oct '12
08 Oct '12
1
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Henri Verbeet : d3d10: Handle depth stencil state in d3d10_effect_object_apply().
by Alexandre Julliard 08 Oct '12
by Alexandre Julliard 08 Oct '12
08 Oct '12
1
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08 Oct '12
1
0
08 Oct '12
1
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Henri Verbeet : wined3d: Implement WINED3DSIH_AND in the GLSL shader backend.
by Alexandre Julliard 08 Oct '12
by Alexandre Julliard 08 Oct '12
08 Oct '12
1
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