Christian Costa : d3drm: Remove "partial stub" mention of forwarded methods .
by Alexandre Julliard 16 Mar '12
by Alexandre Julliard 16 Mar '12
16 Mar '12
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Christian Costa : d3drm: Texture callback cannot be passed directly. Texture object argument is different so disable it for now.
by Alexandre Julliard 16 Mar '12
by Alexandre Julliard 16 Mar '12
16 Mar '12
1
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Christian Costa : d3drm: Add refcount info to AddRef and Release traces.
by Alexandre Julliard 16 Mar '12
by Alexandre Julliard 16 Mar '12
16 Mar '12
1
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Christian Costa : d3drm: If there is no texture coordinates in loaded mesh, generate default texture coordinates for each vertex.
by Alexandre Julliard 16 Mar '12
by Alexandre Julliard 16 Mar '12
16 Mar '12
1
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16 Mar '12
1
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Alexandre Julliard : msvcrt: Create an i386-specific file for exception handling.
by Alexandre Julliard 16 Mar '12
by Alexandre Julliard 16 Mar '12
16 Mar '12
1
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Alexandre Julliard : msvcrt: Move more i386-specific exception code to except_i386.c.
by Alexandre Julliard 16 Mar '12
by Alexandre Julliard 16 Mar '12
16 Mar '12
1
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Alexandre Julliard : msvcrt: Add a new file for the x86_64 exception handling.
by Alexandre Julliard 16 Mar '12
by Alexandre Julliard 16 Mar '12
16 Mar '12
1
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Alexandre Julliard : msvcrt: Add entry points for the C++ exception functions on x86_64.
by Alexandre Julliard 16 Mar '12
by Alexandre Julliard 16 Mar '12
16 Mar '12
1
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Henri Verbeet : wined3d: The current WGL DC should never be NULL in wined3d_adapter_init_gl_caps().
by Alexandre Julliard 16 Mar '12
by Alexandre Julliard 16 Mar '12
16 Mar '12
1
0