Bruno Jesus : ole32: Make sure StgIsStorageILockBytes tests real data.
by Alexandre Julliard 16 Apr '12
by Alexandre Julliard 16 Apr '12
16 Apr '12
1
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16 Apr '12
1
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Henri Verbeet : d3d10: COM cleanup for the ID3D10EffectVariable interface.
by Alexandre Julliard 16 Apr '12
by Alexandre Julliard 16 Apr '12
16 Apr '12
1
0
Henri Verbeet : wined3d: Move the present() back buffer check to the common wined3d_swapchain_present() code.
by Alexandre Julliard 16 Apr '12
by Alexandre Julliard 16 Apr '12
16 Apr '12
1
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Henri Verbeet : wined3d: device_clear_render_targets() never fails.
by Alexandre Julliard 16 Apr '12
by Alexandre Julliard 16 Apr '12
16 Apr '12
1
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Henri Verbeet : ddraw/tests: Add a helper function to create a material.
by Alexandre Julliard 16 Apr '12
by Alexandre Julliard 16 Apr '12
16 Apr '12
1
0
16 Apr '12
1
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Michael Stefaniuc : gdi32/tests: Fix typo (comparison with itself).
by Alexandre Julliard 16 Apr '12
by Alexandre Julliard 16 Apr '12
16 Apr '12
1
0
1
0
16 Apr '12
1
0