03 Apr '12
1
0
Aric Stewart : strmbase: Implement renderer quality control into the base renderer.
by Alexandre Julliard 03 Apr '12
by Alexandre Julliard 03 Apr '12
03 Apr '12
1
0
Aric Stewart : quartz: Have the VideoRenderer use strmbase BaseWindow.
by Alexandre Julliard 03 Apr '12
by Alexandre Julliard 03 Apr '12
03 Apr '12
1
0
Aric Stewart : quartz: Convert VideoRenderer to use strmbase BaseRenderer.
by Alexandre Julliard 03 Apr '12
by Alexandre Julliard 03 Apr '12
03 Apr '12
1
0
Aric Stewart : strmbase: Remove QualityControlImpl from the general strmbase.h.
by Alexandre Julliard 03 Apr '12
by Alexandre Julliard 03 Apr '12
03 Apr '12
1
0
02 Apr '12
1
0
Andrew Eikum : dsound: Validate and correct wValidBitsPerSample in primary buffer SetFormat.
by Alexandre Julliard 02 Apr '12
by Alexandre Julliard 02 Apr '12
02 Apr '12
1
0
Christian Costa : d3drm: Make IDirect3DRMMeshBuilderX stub return D3DRM_OK.
by Alexandre Julliard 02 Apr '12
by Alexandre Julliard 02 Apr '12
02 Apr '12
1
0
Christian Costa : d3drm: Add support for frame with fake data in IDirect3DRMX:Load methods + tests.
by Alexandre Julliard 02 Apr '12
by Alexandre Julliard 02 Apr '12
02 Apr '12
1
0
Christian Costa : d3drm: Implement CreateMesh method and stubbed IDirect3DRMMesh interface.
by Alexandre Julliard 02 Apr '12
by Alexandre Julliard 02 Apr '12
02 Apr '12
1
0