Józef Kucia : d3dx9: Implement volume texture filtering in D3DXFilterTexture.
by Alexandre Julliard 16 Jul '12
by Alexandre Julliard 16 Jul '12
16 Jul '12
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Aric Stewart : ups10: Rename common opentype tables used in both GSUB and GPOS to OT_.
by Alexandre Julliard 16 Jul '12
by Alexandre Julliard 16 Jul '12
16 Jul '12
1
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1
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Aric Stewart : usp10: Change OpenType_GSUB_GetFontScriptTags to OpenType_GetFontScriptTags and load scripts from GPOS table as well .
by Alexandre Julliard 16 Jul '12
by Alexandre Julliard 16 Jul '12
16 Jul '12
1
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Nikolay Sivov : msxml3: Implement put/ get for DTD handler callback interface.
by Alexandre Julliard 16 Jul '12
by Alexandre Julliard 16 Jul '12
16 Jul '12
1
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Nikolay Sivov : msxml3: Implement a common way to store and get callback interface pointers.
by Alexandre Julliard 16 Jul '12
by Alexandre Julliard 16 Jul '12
16 Jul '12
1
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Dmitry Timoshkov : windowscodecs: Avoid casting IWICFormatConverter to IWICBitmapSource.
by Alexandre Julliard 16 Jul '12
by Alexandre Julliard 16 Jul '12
16 Jul '12
1
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Dmitry Timoshkov : windowscodecs: Use predefined WICBitmapPaletteTypeFixedBW palette instead of a hand-made one .
by Alexandre Julliard 16 Jul '12
by Alexandre Julliard 16 Jul '12
16 Jul '12
1
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Alexandre Julliard : opengl32: Mark invalid handles with ffff instead of 0.
by Alexandre Julliard 16 Jul '12
by Alexandre Julliard 16 Jul '12
16 Jul '12
1
0
16 Jul '12
1
0