Henri Verbeet : wined3d: Fix the block alignment check in surface_cpu_blt() .
by Alexandre Julliard 11 Jul '12
by Alexandre Julliard 11 Jul '12
11 Jul '12
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Henri Verbeet : wined3d: Merge the device parent create_rendertarget() and create_depth_stencil() handlers.
by Alexandre Julliard 11 Jul '12
by Alexandre Julliard 11 Jul '12
11 Jul '12
1
0
Huw Davies : ntdll: Increase the buffer size for processor features and add a check to catch future overflows .
by Alexandre Julliard 11 Jul '12
by Alexandre Julliard 11 Jul '12
11 Jul '12
1
0
1
0
11 Jul '12
1
0
1
0
1
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Henri Verbeet : wined3d: Get rid of the "lockable" parameter to device_parent_create_rendertarget().
by Alexandre Julliard 11 Jul '12
by Alexandre Julliard 11 Jul '12
11 Jul '12
1
0
Henri Verbeet : wined3d: Get rid of the "discard" parameter to device_parent_create_depth_stencil().
by Alexandre Julliard 11 Jul '12
by Alexandre Julliard 11 Jul '12
11 Jul '12
1
0
Henri Verbeet : wined3d: Print a more obvious message if a format doesn' t have a corresponding GL internal format.
by Alexandre Julliard 11 Jul '12
by Alexandre Julliard 11 Jul '12
11 Jul '12
1
0