Rico Schüller : d3dx9: Use float functions in D3DXQuaternionSlerp().
by Alexandre Julliard 26 Sep '12
by Alexandre Julliard 26 Sep '12
26 Sep '12
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Rico Schüller : d3dx9: Use float functions in D3DXQuaternionRotationYawPitchRoll().
by Alexandre Julliard 26 Sep '12
by Alexandre Julliard 26 Sep '12
26 Sep '12
1
0
Rico Schüller : d3dx9: Use float functions in D3DXQuaternionRotationAxis().
by Alexandre Julliard 26 Sep '12
by Alexandre Julliard 26 Sep '12
26 Sep '12
1
0
Rico Schüller : d3dx9: Avoid variable assignment in D3DXQuaternionNormalize().
by Alexandre Julliard 26 Sep '12
by Alexandre Julliard 26 Sep '12
26 Sep '12
1
0
Michael Stefaniuc : dsound: Don' t bother shrinking the secondary buffer list.
by Alexandre Julliard 26 Sep '12
by Alexandre Julliard 26 Sep '12
26 Sep '12
1
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Michael Stefaniuc : dsound: DirectSoundDevice_RemoveBuffer() cannot fail.
by Alexandre Julliard 26 Sep '12
by Alexandre Julliard 26 Sep '12
26 Sep '12
1
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Detlef Riekenberg : d3dx9_36/tests: Fix copy & paste error in ok messages.
by Alexandre Julliard 26 Sep '12
by Alexandre Julliard 26 Sep '12
26 Sep '12
1
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Vincent Povirk : windowscodecs: Use WINCODEC_ERR_UNSUPPORTEDOPERATION in GetColorContexts stubs.
by Alexandre Julliard 26 Sep '12
by Alexandre Julliard 26 Sep '12
26 Sep '12
1
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Dmitry Timoshkov : windowscodecs: Use appropriate helper to release GIF decoder.
by Alexandre Julliard 26 Sep '12
by Alexandre Julliard 26 Sep '12
26 Sep '12
1
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Francois Gouget : shlwapi: UrlIs()'s check for the 'file:' protocol is case insensitive.
by Alexandre Julliard 26 Sep '12
by Alexandre Julliard 26 Sep '12
26 Sep '12
1
0