Dmitry Timoshkov : windowscodecs: Calculate transparent color index for global GIF palette.
by Alexandre Julliard 24 Sep '12
by Alexandre Julliard 24 Sep '12
24 Sep '12
1
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Dmitry Timoshkov : windowscodecs: Take into account return value of IWICPalette_InitializeCustom().
by Alexandre Julliard 24 Sep '12
by Alexandre Julliard 24 Sep '12
24 Sep '12
1
0
Francois Gouget : d3dx9_36/tests: Fix compilation on systems that don' t support nameless structs or unions.
by Alexandre Julliard 24 Sep '12
by Alexandre Julliard 24 Sep '12
24 Sep '12
1
0
Francois Gouget : windowscodecs: Fix compilation on systems that don' t support nameless unions.
by Alexandre Julliard 24 Sep '12
by Alexandre Julliard 24 Sep '12
24 Sep '12
1
0
Francois Gouget : oleaut32/tests: Fix compilation on systems that don' t support nameless structs or unions.
by Alexandre Julliard 24 Sep '12
by Alexandre Julliard 24 Sep '12
24 Sep '12
1
0
24 Sep '12
1
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Henri Verbeet : d3d10: Implement d3d10_effect_shader_variable_GetGeometryShader().
by Alexandre Julliard 24 Sep '12
by Alexandre Julliard 24 Sep '12
24 Sep '12
1
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Henri Verbeet : d3d10: Implement d3d10_effect_shader_variable_GetPixelShader().
by Alexandre Julliard 24 Sep '12
by Alexandre Julliard 24 Sep '12
24 Sep '12
1
0
Henri Verbeet : wined3d: wined3d_device_set_vertex_shader() never fails.
by Alexandre Julliard 24 Sep '12
by Alexandre Julliard 24 Sep '12
24 Sep '12
1
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Henri Verbeet : wined3d: Just return the shader from wined3d_device_get_vertex_shader().
by Alexandre Julliard 24 Sep '12
by Alexandre Julliard 24 Sep '12
24 Sep '12
1
0