Henri Verbeet : wined3d: Just return the texture from wined3d_device_get_texture().
by Alexandre Julliard 27 Sep '12
by Alexandre Julliard 27 Sep '12
27 Sep '12
1
0
Henri Verbeet : wined3d: wined3d_device_set_software_vertex_processing() never fails.
by Alexandre Julliard 27 Sep '12
by Alexandre Julliard 27 Sep '12
27 Sep '12
1
0
Henri Verbeet : wined3d: Introduce a separate function to retrieve the GLSL variable prefix.
by Alexandre Julliard 27 Sep '12
by Alexandre Julliard 27 Sep '12
27 Sep '12
1
0
1
0
Ričardas Barkauskas : dxgi/tests: Test IDXGISwapChain_CreateSwapchain and IDXGISwapChain_GetDesc a bit.
by Alexandre Julliard 27 Sep '12
by Alexandre Julliard 27 Sep '12
27 Sep '12
1
0
Ričardas Barkauskas : msvcp80: Use LoadLibraryA as msvcp90 might not yet or ever be loaded.
by Alexandre Julliard 27 Sep '12
by Alexandre Julliard 27 Sep '12
27 Sep '12
1
0
27 Sep '12
1
0
Rico Schüller : d3dx9: Use float functions in D3DXQuaternionRotationMatrix().
by Alexandre Julliard 27 Sep '12
by Alexandre Julliard 27 Sep '12
27 Sep '12
1
0
27 Sep '12
1
0
27 Sep '12
1
0