Henri Verbeet : wined3d: Print the WINED3D_SWAP_EFFECT_FLIP FIXME only once .
by Alexandre Julliard 06 Dec '13
by Alexandre Julliard 06 Dec '13
06 Dec '13
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Huw Davies : riched20: Move the various selection setting methods to a common function.
by Alexandre Julliard 06 Dec '13
by Alexandre Julliard 06 Dec '13
06 Dec '13
1
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Huw Davies : riched20: Remove some over-zealous calls to clear the insert style.
by Alexandre Julliard 06 Dec '13
by Alexandre Julliard 06 Dec '13
06 Dec '13
1
0
06 Dec '13
1
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Nikolay Sivov : ole32: Use private define for char length of GUID string representation.
by Alexandre Julliard 06 Dec '13
by Alexandre Julliard 06 Dec '13
06 Dec '13
1
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Nikolay Sivov : ole32: Store categories with offset so it' s possible to copy them directly.
by Alexandre Julliard 06 Dec '13
by Alexandre Julliard 06 Dec '13
06 Dec '13
1
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Nikolay Sivov : ole32: Fix refcount of returned enumeration instances.
by Alexandre Julliard 06 Dec '13
by Alexandre Julliard 06 Dec '13
06 Dec '13
1
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Nikolay Bogoychev : wined3d: Recognize Haswell mobile graphics 4600.
by Alexandre Julliard 06 Dec '13
by Alexandre Julliard 06 Dec '13
06 Dec '13
1
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06 Dec '13
1
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Henri Verbeet : ddraw: Properly swap the wined3d texture parent in ddraw_surface7_Flip().
by Alexandre Julliard 06 Dec '13
by Alexandre Julliard 06 Dec '13
06 Dec '13
1
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