Ken Thomases : winemac: Refactor WineApplication class to separate most logic into a controller class .
by Alexandre Julliard 16 Apr '13
by Alexandre Julliard 16 Apr '13
16 Apr '13
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16 Apr '13
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Henri Verbeet : wined3d: Simplify DISCARD / READONLY handling in wined3d_buffer_map() a bit.
by Alexandre Julliard 16 Apr '13
by Alexandre Julliard 16 Apr '13
16 Apr '13
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Henri Verbeet : wined3d: Constants in constants_set should always have a valid location in shader_glsl_load_constantsB ().
by Alexandre Julliard 16 Apr '13
by Alexandre Julliard 16 Apr '13
16 Apr '13
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Henri Verbeet : wined3d: Immediate constants should always have a valid location in shader_glsl_load_constantsB ().
by Alexandre Julliard 16 Apr '13
by Alexandre Julliard 16 Apr '13
16 Apr '13
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Alexandre Julliard : include: Use gcc atomic builtins to implement interlocked inlines on non-i386.
by Alexandre Julliard 16 Apr '13
by Alexandre Julliard 16 Apr '13
16 Apr '13
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