16 Sep '13
1
0
Henri Verbeet : ddraw: Take surface usage into account when checking format capabilities in CreateSurface ().
by Alexandre Julliard 16 Sep '13
by Alexandre Julliard 16 Sep '13
16 Sep '13
1
0
1
0
1
0
Stefan Dösinger : wined3d: Pass the context to the internal texture_preload function.
by Alexandre Julliard 16 Sep '13
by Alexandre Julliard 16 Sep '13
16 Sep '13
1
0
Stefan Dösinger : wined3d: Pass the context to surface_internal_preload.
by Alexandre Julliard 16 Sep '13
by Alexandre Julliard 16 Sep '13
16 Sep '13
1
0
Stefan Dösinger : wined3d: Move tex_unit_map and friends into the context.
by Alexandre Julliard 16 Sep '13
by Alexandre Julliard 16 Sep '13
16 Sep '13
1
0
Stefan Dösinger : wined3d: Move device_preload_textures into context.c.
by Alexandre Julliard 16 Sep '13
by Alexandre Julliard 16 Sep '13
16 Sep '13
1
0
Stefan Dösinger : wined3d: Store the instance count in the context structure.
by Alexandre Julliard 16 Sep '13
by Alexandre Julliard 16 Sep '13
16 Sep '13
1
0
Alexandre Julliard : server: Trigger a repaint on layered windows the first time the attributes are set .
by Alexandre Julliard 16 Sep '13
by Alexandre Julliard 16 Sep '13
16 Sep '13
1
0