1
0
04 Sep '13
1
0
1
0
Nikolay Sivov : ntdll: Added support for multiple progids in comClass and clrClass elements.
by Alexandre Julliard 04 Sep '13
by Alexandre Julliard 04 Sep '13
04 Sep '13
1
0
Nikolay Sivov : shell32: Fix remaining cases of implementation pointer being returned.
by Alexandre Julliard 04 Sep '13
by Alexandre Julliard 04 Sep '13
04 Sep '13
1
0
Henri Verbeet : wined3d: Use clamp() instead of max() for calculating the clamped cosine in the ffp lighting calculations.
by Alexandre Julliard 04 Sep '13
by Alexandre Julliard 04 Sep '13
04 Sep '13
1
0
Henri Verbeet : wined3d: Avoid a couple of useless glGetUniformLocationARB( ) calls.
by Alexandre Julliard 04 Sep '13
by Alexandre Julliard 04 Sep '13
04 Sep '13
1
0
Henri Verbeet : wined3d: Don' t set WINED3DUSAGE_RENDERTARGET on the front buffer.
by Alexandre Julliard 04 Sep '13
by Alexandre Julliard 04 Sep '13
04 Sep '13
1
0
1
0
Henri Verbeet : d3dcompiler: Get rid of a couple of redundant casts.
by Alexandre Julliard 04 Sep '13
by Alexandre Julliard 04 Sep '13
04 Sep '13
1
0