Ken Thomases : wined3d: Use a separate flag to track if the GL context needs to be made current.
by Alexandre Julliard 22 Feb '14
by Alexandre Julliard 22 Feb '14
22 Feb '14
1
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Ken Thomases : wined3d: Make context_update_window() just mark the GL context as needing to be set rather than setting it.
by Alexandre Julliard 22 Feb '14
by Alexandre Julliard 22 Feb '14
22 Feb '14
1
0
Ken Thomases : wined3d: Restore the pixel format of the window whose pixel format was actually changed.
by Alexandre Julliard 22 Feb '14
by Alexandre Julliard 22 Feb '14
22 Feb '14
1
0
Ken Thomases : d3d9/tests: Test that Direct3D9 doesn' t modify the pixel format of the window it targets. (try 4, resend).
by Alexandre Julliard 22 Feb '14
by Alexandre Julliard 22 Feb '14
22 Feb '14
1
0
Ken Thomases : d3d8/tests: Test that Direct3D8 doesn' t modify the pixel format of the window it targets.
by Alexandre Julliard 22 Feb '14
by Alexandre Julliard 22 Feb '14
22 Feb '14
1
0
Ken Thomases : ddraw/tests: Test that DirectDraw doesn' t modify the pixel format of the window it targets.
by Alexandre Julliard 22 Feb '14
by Alexandre Julliard 22 Feb '14
22 Feb '14
1
0
Nikolay Sivov : oleaut32/tests: Test for VariantClear() on VT_RECORD variant.
by Alexandre Julliard 22 Feb '14
by Alexandre Julliard 22 Feb '14
22 Feb '14
1
0
22 Feb '14
1
0
22 Feb '14
1
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Michael Stefaniuc : qedit: Use the generic IEnumPin implementation for SampleGrabber.
by Alexandre Julliard 22 Feb '14
by Alexandre Julliard 22 Feb '14
22 Feb '14
1
0