Stefan Dösinger : d3d9/tests: Add a test for sub resource private data.
by Alexandre Julliard 17 Feb '14
by Alexandre Julliard 17 Feb '14
17 Feb '14
1
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Stefan Dösinger : d3d8/tests: Add a test for sub resource private data.
by Alexandre Julliard 17 Feb '14
by Alexandre Julliard 17 Feb '14
17 Feb '14
1
0
17 Feb '14
1
0
17 Feb '14
1
0
Martin Storsjo : wined3d: Use an rbtree for storing shaders for texture format conversion/blitting.
by Alexandre Julliard 17 Feb '14
by Alexandre Julliard 17 Feb '14
17 Feb '14
1
0
Martin Storsjo : d3d9/tests: Add tests for different YUV texture layouts.
by Alexandre Julliard 17 Feb '14
by Alexandre Julliard 17 Feb '14
17 Feb '14
1
0
Francois Gouget : ddraw/tests: Better clean up when skipping the primary palette tests.
by Alexandre Julliard 17 Feb '14
by Alexandre Julliard 17 Feb '14
17 Feb '14
1
0
Henri Verbeet : d3d10core: Implement d3d10_depthstencil_state_GetDevice().
by Alexandre Julliard 17 Feb '14
by Alexandre Julliard 17 Feb '14
17 Feb '14
1
0
Henri Verbeet : d3d10core: Implement d3d10_rasterizer_state_GetDevice().
by Alexandre Julliard 17 Feb '14
by Alexandre Julliard 17 Feb '14
17 Feb '14
1
0
17 Feb '14
1
0