Henri Verbeet : wined3d: Keep a reference to the backbuffer textures instead of the surfaces in the swapchain.
by Alexandre Julliard 20 Aug '14
by Alexandre Julliard 20 Aug '14
20 Aug '14
1
0
Andrei Slăvoiu : wined3d: Replace vendor specific callbacks with generic code that uses vendor specific arrays.
by Alexandre Julliard 20 Aug '14
by Alexandre Julliard 20 Aug '14
20 Aug '14
1
0
Adam Martinson : ntdll: Implement FILE_PIPE_INFORMATION for NtQueryInformationFile.
by Alexandre Julliard 20 Aug '14
by Alexandre Julliard 20 Aug '14
20 Aug '14
1
0
Sebastian Lackner : server: Store pipe_flags in a separate variable for both server and client of named pipes.
by Alexandre Julliard 20 Aug '14
by Alexandre Julliard 20 Aug '14
20 Aug '14
1
0
Sebastian Lackner : server: Implement set_named_pipe_info wineserver call for NtSetInformationFile/ FilePipeInformation.
by Alexandre Julliard 20 Aug '14
by Alexandre Julliard 20 Aug '14
20 Aug '14
1
0
20 Aug '14
1
0
Aric Stewart : dwrite: Initial implementation of CreateCustomFontFileReference.
by Alexandre Julliard 20 Aug '14
by Alexandre Julliard 20 Aug '14
20 Aug '14
1
0
Aric Stewart : dwrite: Beginning implementation of IDWriteFontFile_Analyze.
by Alexandre Julliard 20 Aug '14
by Alexandre Julliard 20 Aug '14
20 Aug '14
1
0
20 Aug '14
1
0
1
0