17 Sep '14
1
0
1
0
17 Sep '14
1
0
Jacek Caban : wininet: Moved critical section locking to get_cookie callers so that cookie_set_t is also protected.
by Alexandre Julliard 17 Sep '14
by Alexandre Julliard 17 Sep '14
17 Sep '14
1
0
16 Sep '14
1
0
Henri Verbeet : d2d1: Implement d2d_d3d_render_target_CreateMesh().
by Alexandre Julliard 16 Sep '14
by Alexandre Julliard 16 Sep '14
16 Sep '14
1
0
Henri Verbeet : d2d1: Implement d2d_d3d_render_target_CreateBitmap().
by Alexandre Julliard 16 Sep '14
by Alexandre Julliard 16 Sep '14
16 Sep '14
1
0
Henri Verbeet : d2d1: Implement d2d_d3d_render_target_CreateBitmapFromWicBitmap().
by Alexandre Julliard 16 Sep '14
by Alexandre Julliard 16 Sep '14
16 Sep '14
1
0
Henri Verbeet : d3d10core: Create wined3d views for shader resource views.
by Alexandre Julliard 16 Sep '14
by Alexandre Julliard 16 Sep '14
16 Sep '14
1
0
Henri Verbeet : d3d10core: Implement d3d10_device_VSSetShaderResources().
by Alexandre Julliard 16 Sep '14
by Alexandre Julliard 16 Sep '14
16 Sep '14
1
0