Henri Verbeet : wined3d: Create GL sampler objects for wined3d sampler objects.
by Alexandre Julliard 15 Jan '15
by Alexandre Julliard 15 Jan '15
15 Jan '15
1
0
Henri Verbeet : wined3d: Merge shader_glsl_load_vsamplers() and shader_glsl_load_psamplers().
by Alexandre Julliard 15 Jan '15
by Alexandre Julliard 15 Jan '15
15 Jan '15
1
0
1
0
1
0
Sebastian Lackner : ntoskrnl: Initialize irp.Tail.Overlay.OriginalFileObject with stub file object.
by Alexandre Julliard 15 Jan '15
by Alexandre Julliard 15 Jan '15
15 Jan '15
1
0
Michael Müller : shlwapi: Correctly treat '.' when enumerating files in PathIsDirectoryEmptyW.
by Alexandre Julliard 15 Jan '15
by Alexandre Julliard 15 Jan '15
15 Jan '15
1
0
15 Jan '15
1
0
Qian Hong : atl: Don't conflict GWLP_USERDATA with user applications.
by Alexandre Julliard 15 Jan '15
by Alexandre Julliard 15 Jan '15
15 Jan '15
1
0
Qian Hong : ntdll: Fixed buffer size checking for ProcessWow64Information on 64bit in NtQueryInformationProcess.
by Alexandre Julliard 15 Jan '15
by Alexandre Julliard 15 Jan '15
15 Jan '15
1
0
Matteo Bruni : wined3d: Use the core version of the gl*Buffer* functions.
by Alexandre Julliard 15 Jan '15
by Alexandre Julliard 15 Jan '15
15 Jan '15
1
0