Michael Stefaniuc : user.exe16: Fix a misplaced closing bracket ( PVS-Studio).
by Alexandre Julliard 15 Oct '15
by Alexandre Julliard 15 Oct '15
15 Oct '15
1
0
Nikolay Sivov : oleaut32/tests: Don't use HRESULT codes for BOOL retval ( PVS-Studio).
by Alexandre Julliard 15 Oct '15
by Alexandre Julliard 15 Oct '15
15 Oct '15
1
0
Nikolay Sivov : shell32: Simplify conditional expression (PVS-Studio).
by Alexandre Julliard 15 Oct '15
by Alexandre Julliard 15 Oct '15
15 Oct '15
1
0
Nikolay Sivov : shlwapi: Fix SHPropertyBag_ReadLONG prototype (PVS-Studio) .
by Alexandre Julliard 15 Oct '15
by Alexandre Julliard 15 Oct '15
15 Oct '15
1
0
Nikolay Sivov : shlwapi/tests: Fix a couple of prototypes to match implementation (PVS-Studio).
by Alexandre Julliard 15 Oct '15
by Alexandre Julliard 15 Oct '15
15 Oct '15
1
0
Riccardo Bortolato : d3d8: Use wined3d_rendertarget_view_create instead of wined3d_rendertarget_view_create_from_surface in d3d8_surface_get_rendertarget_view.
by Alexandre Julliard 15 Oct '15
by Alexandre Julliard 15 Oct '15
15 Oct '15
1
0
Józef Kucia : d3d11: Implement d3d11_immediate_context_IASetPrimitiveTopology().
by Alexandre Julliard 15 Oct '15
by Alexandre Julliard 15 Oct '15
15 Oct '15
1
0
Józef Kucia : d3d11: Implement d3d11_immediate_context_IASetInputLayout().
by Alexandre Julliard 15 Oct '15
by Alexandre Julliard 15 Oct '15
15 Oct '15
1
0
Józef Kucia : d3d11: Partially implement d3d11_immediate_context_VSSetShader().
by Alexandre Julliard 15 Oct '15
by Alexandre Julliard 15 Oct '15
15 Oct '15
1
0
Józef Kucia : d3d11: Partially implement d3d11_immediate_context_PSSetShader().
by Alexandre Julliard 15 Oct '15
by Alexandre Julliard 15 Oct '15
15 Oct '15
1
0