Riccardo Bortolato : d3d9: Make use of wined3d_texture_map in d3d9_volume_LockBox.
by Alexandre Julliard 08 Oct '15
by Alexandre Julliard 08 Oct '15
08 Oct '15
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Riccardo Bortolato : d3d9: Make use of wined3d_texture_unmap in d3d9_volume_UnlockBox.
by Alexandre Julliard 08 Oct '15
by Alexandre Julliard 08 Oct '15
08 Oct '15
1
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Riccardo Bortolato : d3d9: Don' t use a wined3d_volume in d3d9_volume_GetDesc.
by Alexandre Julliard 08 Oct '15
by Alexandre Julliard 08 Oct '15
08 Oct '15
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Riccardo Bortolato : wined3d: Don' t pass a wined3d_volume to device_volume_created callback anymore.
by Alexandre Julliard 08 Oct '15
by Alexandre Julliard 08 Oct '15
08 Oct '15
1
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Riccardo Bortolato : wined3d: Merge wined3d_volume_{inc, dec}ref in their respective caller.
by Alexandre Julliard 08 Oct '15
by Alexandre Julliard 08 Oct '15
08 Oct '15
1
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1
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08 Oct '15
1
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08 Oct '15
1
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08 Oct '15
1
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Józef Kucia : d3d10core/tests: Test conversion from D3D10_BLEND_DESC to D3D11_BLEND_DESC.
by Alexandre Julliard 08 Oct '15
by Alexandre Julliard 08 Oct '15
08 Oct '15
1
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