Józef Kucia : d3d11: Implement private data methods for ID3D11Device.
by Alexandre Julliard 06 Oct '15
by Alexandre Julliard 06 Oct '15
06 Oct '15
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Józef Kucia : d3d11/tests: Port test_device_removed_reason() from d3d10core.
by Alexandre Julliard 06 Oct '15
by Alexandre Julliard 06 Oct '15
06 Oct '15
1
0
Józef Kucia : d3d11/tests: Port test_private_data() from d3d10core.
by Alexandre Julliard 06 Oct '15
by Alexandre Julliard 06 Oct '15
06 Oct '15
1
0
Józef Kucia : d3d11/tests: Check that private data is shared between d3d10 and d3d11 interfaces.
by Alexandre Julliard 06 Oct '15
by Alexandre Julliard 06 Oct '15
06 Oct '15
1
0
Józef Kucia : d3d10core/tests: Check that private data is shared between d3d10 and d3d11 interfaces.
by Alexandre Julliard 06 Oct '15
by Alexandre Julliard 06 Oct '15
06 Oct '15
1
0
Józef Kucia : d3d10core/tests: Check that shaders implement d3d11 interfaces.
by Alexandre Julliard 06 Oct '15
by Alexandre Julliard 06 Oct '15
06 Oct '15
1
0
Józef Kucia : d3d10core/tests: Add test for geometry shader to test_create_shaders().
by Alexandre Julliard 06 Oct '15
by Alexandre Julliard 06 Oct '15
06 Oct '15
1
0
Józef Kucia : d3d11/tests: Add test for geometry shader to test_create_shader().
by Alexandre Julliard 06 Oct '15
by Alexandre Julliard 06 Oct '15
06 Oct '15
1
0
Józef Kucia : d3d11/tests: Check that shaders implement d3d10 interfaces.
by Alexandre Julliard 06 Oct '15
by Alexandre Julliard 06 Oct '15
06 Oct '15
1
0
1
0