Józef Kucia : d3d8: Use wined3d_resource_{map, unmap} () instead of wined3d_texture_{map, unmap}().
by Alexandre Julliard 05 Nov '15
by Alexandre Julliard 05 Nov '15
05 Nov '15
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Józef Kucia : d3d9: Use wined3d_resource_{map, unmap} () instead of wined3d_texture_{map, unmap}().
by Alexandre Julliard 05 Nov '15
by Alexandre Julliard 05 Nov '15
05 Nov '15
1
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Józef Kucia : d3d11: Use wined3d_resource_{map, unmap}() instead of wined3d_texture_{map, unmap}().
by Alexandre Julliard 05 Nov '15
by Alexandre Julliard 05 Nov '15
05 Nov '15
1
0
05 Nov '15
1
0
1
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Bruno Jesus : msrle32/tests: Add uncompressed frame decompressing test.
by Alexandre Julliard 05 Nov '15
by Alexandre Julliard 05 Nov '15
05 Nov '15
1
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Bruno Jesus : msrle32: Add support to decompress uncompressed frames.
by Alexandre Julliard 05 Nov '15
by Alexandre Julliard 05 Nov '15
05 Nov '15
1
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Sebastian Lackner : dinput: Print TRACE at the beginning of SysMouseWImpl_GetDeviceState function.
by Alexandre Julliard 05 Nov '15
by Alexandre Julliard 05 Nov '15
05 Nov '15
1
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Sebastian Lackner : dinput: Ensure X11 input events are forwarded to wineserver even without message loop.
by Alexandre Julliard 05 Nov '15
by Alexandre Julliard 05 Nov '15
05 Nov '15
1
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Alexandre Julliard : makefiles: Generate correct dependencies for included typelib files.
by Alexandre Julliard 05 Nov '15
by Alexandre Julliard 05 Nov '15
05 Nov '15
1
0