Henri Verbeet : d3d10core: Implement d3d10_vertex_shader_GetPrivateData().
by Alexandre Julliard 26 Feb '15
by Alexandre Julliard 26 Feb '15
26 Feb '15
1
0
Henri Verbeet : d3d10core: Implement d3d10_geometry_shader_SetPrivateData( ).
by Alexandre Julliard 26 Feb '15
by Alexandre Julliard 26 Feb '15
26 Feb '15
1
0
Henri Verbeet : d3d10core: Implement d3d10_geometry_shader_SetPrivateDataInterface().
by Alexandre Julliard 26 Feb '15
by Alexandre Julliard 26 Feb '15
26 Feb '15
1
0
Michael Müller : gdi32: Fix arguments for OSMesaMakeCurrent when using 16 bit formats.
by Alexandre Julliard 26 Feb '15
by Alexandre Julliard 26 Feb '15
26 Feb '15
1
0
Amine Khaldi : include: Complete and properly pack DNS_HEADER structure.
by Alexandre Julliard 26 Feb '15
by Alexandre Julliard 26 Feb '15
26 Feb '15
1
0
Sebastian Lackner : shell32: Fix memory leak in ApplicationAssociationRegistration_QueryCurrentDefault.
by Alexandre Julliard 26 Feb '15
by Alexandre Julliard 26 Feb '15
26 Feb '15
1
0
26 Feb '15
1
0
Aric Stewart : imm32: Move thread data from TLSEntry to an internal list.
by Alexandre Julliard 26 Feb '15
by Alexandre Julliard 26 Feb '15
26 Feb '15
1
0
Aric Stewart : imm32: Do not let ImmDestroyContext destroy any default contexts.
by Alexandre Julliard 26 Feb '15
by Alexandre Julliard 26 Feb '15
26 Feb '15
1
0
1
0